Resources are divided into two categories; population and other resources. To manage a successful colony you need to master both of them!

Population determines how many colonists you can train while you need mobile fuel- and ore-miners and buildings to produce credits and fuel. You can read more about them in their respective pages.

Your colony receives a basic income of 57 credits and 23 fuel in addition to the first levels of the Fuel Refinery and Ore Refinery. This gives your colony 200 credits and 150 fuel to start of with when the round starts.