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Hospitals improves your colony health and therefore your death-rate is lower for those colonists that can be treated by your hospital. Hospitals work like Maturation Chambers but are unlocked earlier in the technology tree. Each hospital covers up to 300 colonists and the higher level you have, the more colonists you can help. Your death rate can improve up to 1%. Improving your hospital allows the colony to grow faster after units are being built and trained colonists are consumed. Hospital coverage can be improved by the planetary project. The completed planetary project will improve coverage for each level by 200 colonists.

Hospital Level Cost Techs Cost Credits Cost Fuel
Level 1 1,4 459,0 108,0
Level 2 1,8 619,7 145,8
Level 3 2,5 836,5 196,8
Level 4 3,3 1129,3 265,7
Level 5 4,5 1524,6 358,7
Level 6 6,1 2058,2 484,3
Level 7 8,2 2778,5 653,8
Level 8 11,0 3751,0 882,6
Level 9 14,9 5063,9 1191,5
Level 10 20,1 6836,2 1608,5
Level 11 27,1 9228,9 2171,5
Level 12 36,6 12459,0 2931,5
Level 13 49,5 16819,7 3957,6
Level 14 66,8 22706,6 5342,7
Level 15 90,2 30653,9 7212,7
Level 16 121,7 41382,7 9737,1
Level 17 164,3 55866,7 13145,1
Level 18 221,8 75420,0 17745,9
Level 19 299,5 101817,1 23957,0
Level 20 404,3 137453,0 32341,9
Level 21 545,8 185561,6 43661,5
Level 22 736,8 250508,1 58943,1
Level 23 994,7 338186,0 79573,2
Level 24 1342,8 456551,1 107423,8
Level 25 1812,8 616343,9 145022,1